PRESS RELEASE: Wednesday, Aug. 2 @ 8:00 a.m. ET Maryland-based Oxide Games Showing off Upcoming Video Game in Germany in Late August Lutherville-Timonium headquartered game developer will exhibit video game Ara: History Untold at “gamescom” BALTIMORE – Aug. 2, 2023 – Oxide Games, a video game developer located in the Baltimore, Maryland area, revealed that […]
Presented at SIEGE2022 as Building Nation AIs, or ” Bloodthirsty AI and how to wipe out half of the world population in the Iron Age”, with Emily Turner, Will Chambers and Michelle Menard. AI personas in games go from the smallest creatures to mass consciousness. This panel focuses on building AI personas for strategy games. […]
We present a generalized decoupled and object space shading system. This system includes a new layer material system, a dynamic hierarchical sparse shade space allocation system, a GPU shade work dispatcher, and a multi-frame shade work distribution system.
We’re super excited today to kick off the first of our new dev diaries series, detailing our journey with Ara: History Untold. Ara’s been many years in the making, and the team can’t wait to share with everyone all the hard work they’ve put into the game and start a discussion with you about all the new features they hope you’ll love. (Seriously, years of zip-lipped darkness – they can’t wait to actually start talking about all the things with you all.)
A few years back a very prolific friend of mine told me that when he was on deadline, he would play Who Let the Dogs Out? by the Baha Men on a continuous loop until he completed the assignment. He also drank more Diet Coke than any human being I’ve ever met, which I guess […]
The team is hard at work on a series of new technology to show off at GDC as well as a big new game we’ve been working on for the past 2 years. Microsoft and AMD are scheduled to demonstrate our tech at their booths. I have discussed online how important DirectX 12 and Mantle are […]