Latest News

July 5th, 2022

EGSR 2022 Presentation – Generalized Decoupled Shading

We present a generalized decoupled and object space shading system. This system includes a new layer material system, a dynamic hierarchical sparse shade space allocation system, a GPU shade work dispatcher, and a multi-frame shade work distribution ...

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June 14th, 2022

Welcome to Ara: History Untold

Hi everyone!  We’re super excited today to kick off the first of our new dev diaries series, detailing our journey with Ara: History Untold.  Ara’s been many years in the making, and the team can’t wait to share with everyone all the hard work ...

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Our Vision

Oxide is dedicated to building great games that no one else dares to create – to push the boundaries of design and technology to create truly new game experiences.

We hope to introduce a new generation of players to strategy games and re-engage generations who have grown tired of the old tropes.