Oxide Games founders Dan Baker, Tim Kipp, Brian Wade, Marc Meyer, and more met while developing Sid Meier’s Civilization V at Firaxis. After partnering with Stardock in 2013, they began a new company operating out of Dan’s garage in Maryland. The team focused on one key principle: to create never-before-seen games by developing a next-generation game engine that pushes the limits of modern hardware. This technology would become Oxide’s proprietary Nitrous Engine.
The Nitrous Engine played a pivotal role in developing Ashes of the Singularity, the first game ever to use DirectX 12. Over the ensuing years, many of their co-leads and teammates on Civilization V joined Oxide Games. Working alongside a myriad of like-minded industry veterans, creative minds new to game development, and their partners at Microsoft Game Studios, the team set out to create Ara: History Untold.
With Ara: History Untold, Oxide Games revisits its roots to deliver an innovative turn-based 4X experience with the goal of setting the standard for future historical grand strategy titles. Players will meet a dynamic “Living World” that features simultaneous turns, an overhauled approach to building, a distinctive crafting system, and more. Additionally, the game will showcase the latest iteration of the Nitrous Engine, establishing new benchmarks in visual performance and maximizing the capabilities of current and future gaming hardware.
Ara: History Untold is set to launch in 2024. Stay tuned to the Oxide Games website for updates!