Articles


Prepping for GDC

The team is hard at work on a series of new technology to show off at GDC as well as a big new game we’ve been working on for the past 2 years. Microsoft and AMD are scheduled to demonstrate our tech at their booths. I have discussed online how important DirectX 12 and Mantle are […]


The Next Generation of Graphics APIs

How different things are in just a year’s time. PC gaming is undergoing a revolution that will completely change the landscape, especially between consoles and PCs. A year ago, we had just two graphics APIs available to us (Direct3D 11 and OpenGL). Now, not only is Mantle a reality, but DirectX 12 is right around […]